GBA: Clear GBP connection on reset
Vicki Pfau vi@endrift.com
Wed, 14 Oct 2020 23:38:00 -0700
2 files changed,
7 insertions(+),
0 deletions(-)
M
CHANGES
→
CHANGES
@@ -22,6 +22,7 @@ - GB MBC: Fix MBC1 mode changing behavior
- GB MBC: Fix some MBC3 bit masking - GB Video: Fix state after skipping BIOS (fixes mgba.io/i/1715 and mgba.io/i/1716) - GBA: Fix timing advancing too quickly in rare cases + - GBA: Clear GBP connection on reset - GBA Audio: Fix deserializing SOUNDCNT_L - GBA Audio: Fix stereo in XQ audio - GBA Audio: Fix volume/mute in XQ audio (fixes mgba.io/i/1864)
M
src/gba/gba.c
→
src/gba/gba.c
@@ -216,6 +216,12 @@ GBATimerInit(gba);
GBASIOReset(&gba->sio); + // GB Player SIO control should not be engaged before detection, even if we already know it's GBP + gba->memory.hw.devices &= ~HW_GB_PLAYER; + if (gba->sio.drivers.normal == &gba->memory.hw.gbpDriver.d) { + GBASIOSetDriver(&gba->sio, NULL, SIO_NORMAL_32); + } + bool isELF = false; #ifdef USE_ELF struct ELF* elf = ELFOpen(gba->romVf);