all repos — mgba @ 9248dcb07a9f5f0a39501a799f2d1a4fbcc7a555

mGBA Game Boy Advance Emulator

GB Memory: HDMAs should not start when LCD is off (fixes #310)
Vicki Pfau vi@endrift.com
Sun, 05 Nov 2017 21:46:10 -0800
commit

9248dcb07a9f5f0a39501a799f2d1a4fbcc7a555

parent

7f9c7706bcc8b9f2b251e4d784e4df8cdda8f122

4 files changed, 8 insertions(+), 5 deletions(-)

jump to
M CHANGESCHANGES

@@ -6,6 +6,7 @@ - GB Video: Only trigger STAT write IRQs when screen is on (fixes mgba.io/i/912)

- GBA Cheats: Fix PARv3 slide codes (fixes mgba.io/i/919) - GBA Video: OBJWIN can change blend params after OBJ is drawn (fixes mgba.io/i/921) - GBA Savedata: Fix crash when resizing flash + - GB Memory: HDMAs should not start when LCD is off (fixes mgba.io/i/310) Misc: - GBA: Improve multiboot image detection - GB MBC: Remove erroneous bank 0 wrapping
M include/mgba/internal/gb/memory.hinclude/mgba/internal/gb/memory.h

@@ -177,7 +177,7 @@

uint8_t GBView8(struct LR35902Core* cpu, uint16_t address, int segment); void GBMemoryDMA(struct GB* gb, uint16_t base); -void GBMemoryWriteHDMA5(struct GB* gb, uint8_t value); +uint8_t GBMemoryWriteHDMA5(struct GB* gb, uint8_t value); void GBPatch8(struct LR35902Core* cpu, uint16_t address, int8_t value, int8_t* old, int segment);
M src/gb/io.csrc/gb/io.c

@@ -410,8 +410,7 @@ case REG_HDMA4:

// Handled transparently by the registers break; case REG_HDMA5: - GBMemoryWriteHDMA5(gb, value); - value &= 0x7F; + value = GBMemoryWriteHDMA5(gb, value); break; case REG_BCPS: gb->video.bcpIndex = value & 0x3F;
M src/gb/memory.csrc/gb/memory.c

@@ -449,7 +449,7 @@ gb->memory.dmaDest = 0;

gb->memory.dmaRemaining = 0xA0; } -void GBMemoryWriteHDMA5(struct GB* gb, uint8_t value) { +uint8_t GBMemoryWriteHDMA5(struct GB* gb, uint8_t value) { gb->memory.hdmaSource = gb->memory.io[REG_HDMA1] << 8; gb->memory.hdmaSource |= gb->memory.io[REG_HDMA2]; gb->memory.hdmaDest = gb->memory.io[REG_HDMA3] << 8;

@@ -457,7 +457,7 @@ gb->memory.hdmaDest |= gb->memory.io[REG_HDMA4];

gb->memory.hdmaSource &= 0xFFF0; if (gb->memory.hdmaSource >= 0x8000 && gb->memory.hdmaSource < 0xA000) { mLOG(GB_MEM, GAME_ERROR, "Invalid HDMA source: %04X", gb->memory.hdmaSource); - return; + return value | 0x80; } gb->memory.hdmaDest &= 0x1FF0; gb->memory.hdmaDest |= 0x8000;

@@ -471,7 +471,10 @@ gb->memory.hdmaRemaining = ((value & 0x7F) + 1) * 0x10;

} gb->cpuBlocked = true; mTimingSchedule(&gb->timing, &gb->memory.hdmaEvent, 0); + } else if (gb->memory.isHdma && !GBRegisterLCDCIsEnable(gb->memory.io[REG_LCDC])) { + return 0x80 | ((value + 1) & 0x7F); } + return value & 0x7F; } void _GBMemoryDMAService(struct mTiming* timing, void* context, uint32_t cyclesLate) {