Qt: Clean up unused private vars
Vicki Pfau vi@endrift.com
Mon, 22 Feb 2021 18:13:45 -0800
6 files changed,
0 insertions(+),
6 deletions(-)
M
src/platform/qt/GamepadAxisEvent.cpp
→
src/platform/qt/GamepadAxisEvent.cpp
@@ -16,7 +16,6 @@ : QEvent(Type())
, m_axis(axis) , m_direction(direction) , m_isNew(isNew) - , m_controller(controller) , m_key(GBA_KEY_NONE) { ignore();
M
src/platform/qt/GamepadAxisEvent.h
→
src/platform/qt/GamepadAxisEvent.h
@@ -36,7 +36,6 @@
int m_axis; Direction m_direction; bool m_isNew; - InputController* m_controller; GBAKey m_key; };
M
src/platform/qt/GamepadButtonEvent.cpp
→
src/platform/qt/GamepadButtonEvent.cpp
@@ -15,7 +15,6 @@
GamepadButtonEvent::GamepadButtonEvent(QEvent::Type pressType, int button, int type, InputController* controller) : QEvent(pressType) , m_button(button) - , m_controller(controller) , m_key(GBA_KEY_NONE) { ignore();
M
src/platform/qt/GamepadButtonEvent.h
→
src/platform/qt/GamepadButtonEvent.h
@@ -28,7 +28,6 @@ static Type s_downType;
static Type s_upType; int m_button; - InputController* m_controller; GBAKey m_key; };
M
src/platform/qt/GamepadHatEvent.cpp
→
src/platform/qt/GamepadHatEvent.cpp
@@ -16,7 +16,6 @@ GamepadHatEvent::GamepadHatEvent(QEvent::Type pressType, int hatId, Direction direction, int type, InputController* controller)
: QEvent(pressType) , m_hatId(hatId) , m_direction(direction) - , m_controller(controller) , m_key(GBA_KEY_NONE) { ignore();
M
src/platform/qt/GamepadHatEvent.h
→
src/platform/qt/GamepadHatEvent.h
@@ -38,7 +38,6 @@ static Type s_upType;
int m_hatId; Direction m_direction; - InputController* m_controller; GBAKey m_key; };