GBA Video: Fix timing on first scanline
Jeffrey Pfau jeffrey@endrift.com
Tue, 11 Aug 2015 01:14:40 -0700
2 files changed,
2 insertions(+),
1 deletions(-)
M
CHANGES
→
CHANGES
@@ -70,6 +70,7 @@ - Qt: Fix analog buttons not getting unmapped
- GBA Video: Prevent tiles < 512 from being used in modes 3 - 5 - Qt: Fix passing command line options - Qt: Fix crashes on Windows by using using QMetaObject to do cross-thread calls + - GBA Video: Fix timing on first scanline Misc: - Qt: Handle saving input settings better - Debugger: Free watchpoints in addition to breakpoints
M
src/gba/video.c
→
src/gba/video.c
@@ -67,7 +67,7 @@
video->lastHblank = 0; video->nextHblank = VIDEO_HDRAW_LENGTH; video->nextEvent = video->nextHblank; - video->eventDiff = video->nextEvent; + video->eventDiff = 0; video->nextHblankIRQ = 0; video->nextVblankIRQ = 0;