GB: Add input information
Vicki Pfau vi@endrift.com
Sun, 26 Mar 2017 23:39:03 -0700
4 files changed,
65 insertions(+),
2 deletions(-)
A
include/mgba/internal/gb/input.h
@@ -0,0 +1,32 @@
+/* Copyright (c) 2013-2017 Jeffrey Pfau + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ +#ifndef GB_INPUT_H +#define GB_INPUT_H + +#include <mgba-util/common.h> + +CXX_GUARD_START + +#include <mgba/core/input.h> + +extern const struct mInputPlatformInfo GBInputInfo; + +enum GBKey { + GB_KEY_A = 0, + GB_KEY_B = 1, + GB_KEY_SELECT = 2, + GB_KEY_START = 3, + GB_KEY_RIGHT = 4, + GB_KEY_LEFT = 5, + GB_KEY_UP = 6, + GB_KEY_DOWN = 7, + GB_KEY_MAX, + GB_KEY_NONE = -1 +}; + +CXX_GUARD_END + +#endif
M
src/gb/core.c
→
src/gb/core.c
@@ -9,6 +9,7 @@ #include <mgba/core/core.h>
#include <mgba/internal/gb/cheats.h> #include <mgba/internal/gb/extra/cli.h> #include <mgba/internal/gb/gb.h> +#include <mgba/internal/gb/input.h> #include <mgba/internal/gb/mbc.h> #include <mgba/internal/gb/overrides.h> #include <mgba/internal/gb/renderers/software.h>@@ -68,7 +69,7 @@ mDirectorySetInit(&core->dirs);
#endif #ifndef MINIMAL_CORE - core->inputInfo = &GBAInputInfo; // TODO: GBInputInfo + core->inputInfo = &GBInputInfo; #endif return true;
A
src/gb/input.c
@@ -0,0 +1,29 @@
+/* Copyright (c) 2013-2017 Jeffrey Pfau + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ +#include <mgba/internal/gb/input.h> + +#include <mgba/gb/interface.h> + +const struct mInputPlatformInfo GBInputInfo = { + .platformName = "gb", + .keyId = (const char*[]) { + "A", + "B", + "Select", + "Start", + "Right", + "Left", + "Up", + "Down" + }, + .nKeys = GB_KEY_MAX, + .hat = { + .up = GB_KEY_UP, + .left = GB_KEY_LEFT, + .down = GB_KEY_DOWN, + .right = GB_KEY_RIGHT + } +};
M
src/platform/qt/Window.cpp
→
src/platform/qt/Window.cpp
@@ -47,6 +47,7 @@
#include <mgba/core/version.h> #ifdef M_CORE_GB #include <mgba/internal/gb/gb.h> +#include <mgba/internal/gb/input.h> #include <mgba/internal/gb/video.h> #endif #ifdef M_CORE_GBA@@ -207,7 +208,7 @@ #ifdef M_CORE_GBA
m_inputController.addPlatform(PLATFORM_GBA, tr("Game Boy Advance"), &GBAInputInfo); #endif #ifdef M_CORE_GB - m_inputController.addPlatform(PLATFORM_GB, tr("Game Boy"), &GBAInputInfo); + m_inputController.addPlatform(PLATFORM_GB, tr("Game Boy"), &GBInputInfo); #endif m_inputController.setupCallback(m_controller); }