Player can use cure spell in battle.
Justin Armstrong justinmeister@gmail.com
Thu, 01 May 2014 20:30:45 -0700
Player can use healing potions in battle.
Justin Armstrong justinmeister@gmail.com
Thu, 01 May 2014 18:59:39 -0700
Added fade out effect for damage points.
Justin Armstrong justinmeister@gmail.com
Wed, 30 Apr 2014 11:34:59 -0700
Tinting no longer happens when enemy misses.
Justin Armstrong justinmeister@gmail.com
Wed, 30 Apr 2014 10:43:35 -0700
Added a red tinting effect when the player gets damaged.
Justin Armstrong justinmeister@gmail.com
Wed, 30 Apr 2014 10:36:32 -0700
Fire only appears when enemy dies.
Justin Armstrong justinmeister@gmail.com
Tue, 29 Apr 2014 17:32:02 -0700
Added floating points for damage, sped up battle timing.
Justin Armstrong justinmeister@gmail.com
Tue, 29 Apr 2014 16:21:38 -0700
Minor refactor of stat menu
Justin Armstrong justinmeister@gmail.com
Tue, 29 Apr 2014 15:27:11 -0700
Enemy attacks are variable, depends on enemy level.
Justin Armstrong justinmeister@gmail.com
Tue, 29 Apr 2014 15:12:25 -0700
Added sword animation.
Justin Armstrong justinmeister@gmail.com
Mon, 28 Apr 2014 18:35:32 -0700
Player attack strength is random based on his level. Enemy has health based on level.
Justin Armstrong justinmeister@gmail.com
Mon, 28 Apr 2014 16:21:04 -0700
Minor refactoring
Justin Armstrong justinmeister@gmail.com
Mon, 28 Apr 2014 14:30:16 -0700
Minor refactor, sped up timer.
Justin Armstrong justinmeister@gmail.com
Sun, 27 Apr 2014 10:43:05 -0700
Attack damages and switching between enemies are all timed events now.
Justin Armstrong justinmeister@gmail.com
Sun, 27 Apr 2014 10:35:27 -0700
Enemies do damage to player, prompts input after every enemy attack.
Justin Armstrong justinmeister@gmail.com
Sat, 26 Apr 2014 11:49:51 -0700
Added another screenshot, fixed a small bug.
Justin Armstrong justinmeister@gmail.com
Fri, 25 Apr 2014 12:43:54 -0700
Each enemy will do an attack animation in turn after the player attacks the enemy.
Justin Armstrong justinmeister@gmail.com
Fri, 25 Apr 2014 09:52:07 -0700
Began implementing enemy attacks during battle scene.
Justin Armstrong justinmeister@gmail.com
Thu, 24 Apr 2014 10:50:50 -0700
Added a sword that appears when doing a regular attack.
Justin Armstrong justinmeister@gmail.com
Tue, 22 Apr 2014 18:29:35 -0700
Added box around health and magic stats during battle.
Justin Armstrong justinmeister@gmail.com
Tue, 22 Apr 2014 16:52:46 -0700
Magic and health stats appear added to battle screen.
Justin Armstrong justinmeister@gmail.com
Tue, 22 Apr 2014 16:02:23 -0700
Added magic select to battle screen.
Justin Armstrong justinmeister@gmail.com
Tue, 22 Apr 2014 09:38:05 -0700
Can move in and out of item menu in battle, fixed some index error bugs.
Justin Armstrong justinmeister@gmail.com
Mon, 21 Apr 2014 19:36:30 -0700
Arrow positions for dead monsters are now deleted.
Justin Armstrong justinmeister@gmail.com
Mon, 21 Apr 2014 18:54:52 -0700
Infobox displays damage to enemy and if it's killed.
Justin Armstrong justinmeister@gmail.com
Mon, 21 Apr 2014 15:52:34 -0700
Added explosion and ability to kill monsters during battle.
Justin Armstrong justinmeister@gmail.com
Sun, 20 Apr 2014 10:48:57 -0700
Changed player image when moving forward during attack.
Justin Armstrong justinmeister@gmail.com
Sat, 19 Apr 2014 13:07:02 -0700
Player wobbles forward when attacking enemy.
Justin Armstrong justinmeister@gmail.com
Sat, 19 Apr 2014 12:56:42 -0700
Added a select menu state to the infobox in the battle scene.
Justin Armstrong justinmeister@gmail.com
Fri, 18 Apr 2014 21:32:52 -0700
Can move the arrow to each enemy.
Justin Armstrong justinmeister@gmail.com
Fri, 18 Apr 2014 09:42:43 -0700
Made an observer, began implementing the select enemy state for the battle.
Justin Armstrong justinmeister@gmail.com
Thu, 17 Apr 2014 20:57:54 -0700
Battle info changes depending on what option selected.
Justin Armstrong justinmeister@gmail.com
Thu, 17 Apr 2014 17:02:11 -0700
Added a selection arrow for battle scenes
Justin Armstrong justinmeister@gmail.com
Wed, 16 Apr 2014 22:32:21 -0700
Added text boxes to battle scene and started figuring out what states I'll need. Exciting stuff.
Justin Armstrong justinmeister@gmail.com
Tue, 15 Apr 2014 23:15:51 -0700
Will flip to a mostly non-functional battle state 1/5 times on the overworld.
Justin Armstrong justinmeister@gmail.com
Mon, 14 Apr 2014 23:57:21 -0700
Back to where I was, sort of, before the great tmx experiment.
Justin Armstrong justinmeister@gmail.com
Mon, 14 Apr 2014 20:46:59 -0700
Finished town map
Justin Armstrong justinmeister@gmail.com
Mon, 14 Apr 2014 18:56:13 -0700
Added brother's house, refactored NPCs
Justin Armstrong justinmeister@gmail.com
Sat, 12 Apr 2014 11:25:06 -0700
Deleted unnecessary files, added initial dialogue to tmx maps
Justin Armstrong justinmeister@gmail.com
Sat, 12 Apr 2014 00:33:59 -0700
Finished house, began adding sprites to town map
Justin Armstrong justinmeister@gmail.com
Fri, 11 Apr 2014 21:41:55 -0700
Almost finished tmx map of town, a few minor bugs
Justin Armstrong justinmeister@gmail.com
Fri, 11 Apr 2014 18:47:19 -0700
Moved pytmx library into data
Justin Armstrong justinmeister@gmail.com
Fri, 11 Apr 2014 00:38:09 -0700
Finished basic overworld map using tmx. Still need to add portals.
Justin Armstrong justinmeister@gmail.com
Fri, 11 Apr 2014 00:32:15 -0700
Began tile editor refactor
Justin Armstrong justinmeister@gmail.com
Thu, 10 Apr 2014 22:35:50 -0700
Began creating battle system; basic skeleton complete.
Justin Armstrong justinmeister@gmail.com
Tue, 08 Apr 2014 23:18:25 -0700
Fixed menu bug, reset game begining to overworld
Justin Armstrong justinmeister@gmail.com
Mon, 07 Apr 2014 18:01:30 -0700
Can now pick up items other than gold, changed brother to blue
Justin Armstrong justinmeister@gmail.com
Mon, 07 Apr 2014 17:51:51 -0700
Added Brother house state, refactored tilemap.py
Justin Armstrong justinmeister@gmail.com
Mon, 07 Apr 2014 16:39:50 -0700
Added old man's house and evil castle to overworld
Justin Armstrong justinmeister@gmail.com
Sun, 06 Apr 2014 22:44:32 -0700
Expanded Overworld
Justin Armstrong justinmeister@gmail.com
Sun, 06 Apr 2014 10:45:38 -0700
Began making overworld
Justin Armstrong justinmeister@gmail.com
Sat, 05 Apr 2014 21:31:14 -0700
might have to abandon map editor efforts, seems like more effort than it's worth at this point.
Justin Armstrong justinmeister@gmail.com
Sat, 05 Apr 2014 19:10:32 -0700
Added to editor
Justin Armstrong justinmeister@gmail.com
Fri, 04 Apr 2014 22:48:08 -0700
Began a simple map editor
Justin Armstrong justinmeister@gmail.com
Fri, 04 Apr 2014 17:21:23 -0700
Turned some floats to integers
Justin Armstrong justinmeister@gmail.com
Thu, 03 Apr 2014 22:28:56 -0700
Dang it. Another relative import.
Justin Armstrong justinmeister@gmail.com
Thu, 03 Apr 2014 22:11:15 -0700
Fixed a relative import
Justin Armstrong justinmeister@gmail.com
Thu, 03 Apr 2014 22:02:10 -0700
Added slots for menu items, so I can keep track of what item is where. Also, can navigate the item submenu
Justin Armstrong justin@JustinsMac.local
Thu, 03 Apr 2014 21:24:22 -0700
Added icons to item menu screen
Justin Armstrong justinmeister@gmail.com
Tue, 01 Apr 2014 22:15:37 -0700
The menu is now an object attached to each level state, rather than being it's own separate state. This way I don't have to keep track of each sprite's position on the map to prevent conflicts during their respawning.
Justin Armstrong justinmeister@gmail.com
Tue, 01 Apr 2014 21:13:46 -0700
Added stats, items and magic to menu
Justin Armstrong justinmeister@gmail.com
Tue, 01 Apr 2014 17:25:05 -0700
Added stats to menu screen
Justin Armstrong justinmeister@gmail.com
Tue, 01 Apr 2014 10:25:45 -0700
Experimenting with different fonts
Justin Armstrong justinmeister@gmail.com
Mon, 31 Mar 2014 22:47:06 -0700
Fleshed out menu a little more.
Justin Armstrong justinmeister@gmail.com
Mon, 31 Mar 2014 22:04:47 -0700
Began player menu screen
Justin Armstrong justinmeister@gmail.com
Mon, 31 Mar 2014 16:50:21 -0700
Fixed bugs for shop with one item. Shop GUI might actually be done for now.
Justin Armstrong justinmeister@gmail.com
Sun, 30 Mar 2014 09:26:11 -0700
Shops can list multiple items to buy or sell. Shops with single items are a bit buggy.
Justin Armstrong justinmeister@gmail.com
Sun, 30 Mar 2014 00:41:02 -0700
Fixed bugs for shopping GUI, mostly done
Justin Armstrong justinmeister@gmail.com
Sat, 29 Mar 2014 11:48:14 -0700
Shop GUI supports three options, improved navigation, still buggy for shops with no sell option.
Justin Armstrong justinmeister@gmail.com
Fri, 28 Mar 2014 18:29:37 -0700
Player can sell items, it works, but code is really ugly
Justin Armstrong justinmeister@gmail.com
Thu, 27 Mar 2014 21:51:01 -0700
Added some blockers for some trees I forgot
Justin Armstrong justinmeister@gmail.com
Thu, 27 Mar 2014 01:13:24 -0700
Added blockers to prevent player from leaving town
Justin Armstrong justinmeister@gmail.com
Tue, 25 Mar 2014 16:31:03 -0700
Finished house, added columns in castle, divided the levels into background and foreground so the player can walk behind things (specifially the castle columns).
Justin Armstrong justinmeister@gmail.com
Tue, 25 Mar 2014 16:14:30 -0700
Started house
Justin Armstrong justinmeister@gmail.com
Mon, 24 Mar 2014 21:26:33 -0700
Adding a box around each sprite so they don't wander too far. Added a buy/sell screen to appropriate shops.
Justin Armstrong justinmeister@gmail.com
Mon, 24 Mar 2014 16:12:20 -0700
Polished up user input for menus and dialogue
Justin Armstrong justinmeister@gmail.com
Mon, 24 Mar 2014 10:13:59 -0700
Items bought in store are now added to the game's data. Added a Demon and another female villager.
Justin Armstrong justinmeister@gmail.com
Sun, 23 Mar 2014 22:42:59 -0700
Added new items for each shop
Justin Armstrong justinmeister@gmail.com
Sat, 22 Mar 2014 23:05:13 -0700
There is now a different shop owner for each shop type.
Justin Armstrong justinmeister@gmail.com
Sat, 22 Mar 2014 10:35:51 -0700
Minor refactoring
Justin Armstrong justinmeister@gmail.com
Fri, 21 Mar 2014 23:26:05 -0700
Menu system for inn is now fully functional
Justin Armstrong justinmeister@gmail.com
Fri, 21 Mar 2014 22:34:02 -0700
You can now buy a room and gold will be deducted. Your gold total is displayed. You now leave the shop in the proper direction.
Justin Armstrong justinmeister@gmail.com
Thu, 20 Mar 2014 10:18:20 -0700
Added selection menu to shop. You can enter and leave the shop now.
Justin Armstrong justinmeister@gmail.com
Thu, 20 Mar 2014 00:44:07 -0700
Added shop dialogue and a counter
Justin Armstrong justinmeister@gmail.com
Wed, 19 Mar 2014 11:24:45 -0700
Added a shop keep
Justin Armstrong justinmeister@gmail.com
Tue, 18 Mar 2014 23:08:57 -0700
Started shop level state
Justin Armstrong justinmeister@gmail.com
Tue, 18 Mar 2014 19:22:49 -0700
Added an item box, ability to receive items
Justin Armstrong justinmeister@gmail.com
Tue, 18 Mar 2014 11:20:10 -0700
Added talking well
Justin Armstrong justinmeister@gmail.com
Tue, 18 Mar 2014 00:35:09 -0700
Mostly finished castle, added King.
Justin Armstrong justinmeister@gmail.com
Tue, 18 Mar 2014 00:01:11 -0700
If the player returns to the town after going to the castle, he will be placed at the place he entered the castle, rather than just resetting to the bottom of the map.
Justin Armstrong justinmeister@gmail.com
Mon, 17 Mar 2014 19:03:27 -0700
Refactored level states, began making the castle level
Justin Armstrong justinmeister@gmail.com
Mon, 17 Mar 2014 17:01:01 -0700
Added portals at every door to reset the level state. In the future will allow the character to to leave the town, enter the castle, shops, etc.
Justin Armstrong justinmeister@gmail.com
Mon, 17 Mar 2014 10:25:31 -0700
Edited README
Justin Armstrong justinmeister@gmail.com
Sun, 16 Mar 2014 23:40:12 -0700
Multiple textboxes per sprite work now. Arrow indicates more dialogue. Added additional dialogue to villager and soldier.
Justin Armstrong justinmeister@gmail.com
Sun, 16 Mar 2014 11:12:07 -0700
Making it executable
Justin Armstrong justinmeister@gmail.com
Sat, 15 Mar 2014 12:02:46 -0700
Textboxes are now closed based on user input. Level freezes while dialogue box is on screen
Justin Armstrong justinmeister@gmail.com
Sat, 15 Mar 2014 11:46:20 -0700
Updated screenshot
Justin Armstrong justinmeister@gmail.com
Fri, 14 Mar 2014 19:23:08 -0700
Town sprites can now move around. Collision for these moving sprites work.
Justin Armstrong justinmeister@gmail.com
Fri, 14 Mar 2014 19:00:14 -0700
Fixed textbox bug, added inn sign, soldier animation
Justin Armstrong justinmeister@gmail.com
Thu, 13 Mar 2014 23:09:43 -0700
Extracted out all tilemapping code into a separate module. Town state is super tiny and organized now.
Justin Armstrong justinmeister@gmail.com
Wed, 12 Mar 2014 22:55:55 -0700
Dialogue boxes handled in separate class, dialogue text now an attribute of sprites.
Justin Armstrong justinmeister@gmail.com
Wed, 12 Mar 2014 11:39:47 -0700
Began implementing dialogue boxes
Justin Armstrong justinmeister@gmail.com
Wed, 12 Mar 2014 09:43:21 -0700
Added soldiers, modified castle
Justin Armstrong justinmeister@gmail.com
Mon, 10 Mar 2014 20:16:50 -0700
Changed collision to using blockers for sprites and objects
Justin Armstrong justinmeister@gmail.com
Mon, 10 Mar 2014 17:39:47 -0700
Subclassed Player, added a girl sprite, added two girls to map
Justin Armstrong justinmeister@gmail.com
Mon, 10 Mar 2014 12:17:36 -0700
Finished blockers
Justin Armstrong justinmeister@gmail.com
Mon, 10 Mar 2014 09:40:55 -0700
Added blockers so player can't walk into obstacles
Justin Armstrong justinmeister@gmail.com
Sun, 09 Mar 2014 21:40:43 -0700
Finished castle
Justin Armstrong justinmeister@gmail.com
Sun, 09 Mar 2014 01:29:16 -0800
Expanded out the map, added shops
Justin Armstrong justinmeister@gmail.com
Fri, 07 Mar 2014 12:06:10 -0800
Updated README
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 23:57:49 -0800
Updated README
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 23:56:28 -0800
Added screenshot
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 23:54:09 -0800
Began fleshing out the map some more
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 23:41:46 -0800
Viewport stays centered on player
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 23:15:31 -0800
Added walking animation
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 23:06:15 -0800
Character added, can sort of move around
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 10:52:16 -0800
Began using a .txt tile map
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 00:03:42 -0800
Let's simplify things
Justin Armstrong justinmeister@gmail.com
Tue, 04 Mar 2014 10:30:19 -0800
Town map nearly complete
Justin Armstrong justinmeister@gmail.com
Fri, 28 Feb 2014 10:57:10 -0800
Began creating tile map
Justin Armstrong justinmeister@gmail.com
Fri, 28 Feb 2014 00:44:34 -0800
Edited .gitignore
Justin Armstrong justinmeister@gmail.com
Thu, 27 Feb 2014 22:46:14 -0800
Created game skeleton
Justin Armstrong justinmeister@gmail.com
Thu, 27 Feb 2014 22:42:39 -0800
Initial commit
justinmeister justinmeister@gmail.com
Thu, 27 Feb 2014 09:06:55 -0800